Floating point division verilog

broken image
broken image

For the non-c guys: Just assume that float to int conversion just truncates the float.ĮDIT: Since we had some confusion here: I need a mapping that maps the smallest input float (0) to the smallest unsigned char, and the highest float of my range (1.0) to the highest unsigned byte (255). How do I do a quantization with equal distribution of the floating point range? Ideally I would like to get a equal distribution of integers if I quantize equal distributed random floats.ītw: Also my code is in C the problem is language-agnostic. Here the the result 0 only cover half of the float-range than any other number.

broken image

If I do proper rounding I just shift the problem: The function only returns 255 if a is exactly 1.0f. This works in so far that I get all numbers from 0 to 255, but the distribution of the integers is not even. Sounds like a no-brainer, but infact it's quite compliated: of two floating-point numbers, the mantissas of aligned operands are added. NEXYS 4 DDR (Artix-7) Block Diagram for Programming Logic System. In the Quartus II tools, only multiply and divide by powers of two (shifts).

broken image

Say I have a float in the range of and I want to quantize and store it in an unsigned byte. FPGA Floating Point Division (Single Precision) Simple project using the floating point division IP Core's division functionality from Xilinx.

broken image