Wiggle expression for after effects

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The Current Setup with Expressions: My approach has been to use valueAtTime to have After Effects read previous position values. (It won't, in other words, jump to a new spot then immediately bounce back, as the Wiggle expression has it do by default.) So I'm trying to make a more realistic-looking stop motion effect. Why I'm Doing This: The idea here is that realistically when shooting stop-motion with an actual camera, if a paper cutout accidentally gets bumped into a slightly new position, it will probably stay there until bumped again, X number of frames later.

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So far, it isn't quite working and would love some input if anyone else out there can figure out how this would work better! For making stop-motion animation, I'm trying to alter the AE Wiggle expression (or essentially create a Wiggle knockoff) that jumps to a slightly altered position, but then stays at that position until a new randomized Wiggle coordinate comes in.

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