The Current Setup with Expressions: My approach has been to use valueAtTime to have After Effects read previous position values. (It won't, in other words, jump to a new spot then immediately bounce back, as the Wiggle expression has it do by default.) So I'm trying to make a more realistic-looking stop motion effect. Why I'm Doing This: The idea here is that realistically when shooting stop-motion with an actual camera, if a paper cutout accidentally gets bumped into a slightly new position, it will probably stay there until bumped again, X number of frames later.
So far, it isn't quite working and would love some input if anyone else out there can figure out how this would work better! For making stop-motion animation, I'm trying to alter the AE Wiggle expression (or essentially create a Wiggle knockoff) that jumps to a slightly altered position, but then stays at that position until a new randomized Wiggle coordinate comes in.